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Shardwalker 2014 by DPRagan Shardwalker 2014 by DPRagan
Kinda an update on the old Shardwalker concept I really liked how the side-view came out and made an extra

I believe the story behind this is The Celestial Elves (High Elves) have an Empire in the Western Spiral Arm their genetically created Army the Abyssal Elves (Dark Elves) are dying off (Genetic diversity has fallen off and left them open to Genetic Attack) so they have decided to boost the diversity by kidnapping humans and transforming them (much like the Abyssal Elves Ancestors) into Abyssal brood-mares. (Regardless of original body)

Pictured here are two clans Shardwalker and Voiddancer 
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:iconwarringer:
Warringer Featured By Owner Jul 24, 2014
So, how long until the 'broodmares' start to fight back and grab a spacecraft to try and get back to Earth? ;)
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:icondpragan:
DPRagan Featured By Owner Jul 24, 2014
Well while the Celestrials might be pains the Abyssals are surprisingly welcoming of them and are hoping to use them as bid for independence.
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:iconwarringer:
Warringer Featured By Owner Jul 26, 2014
True, but there are still going to be some people who want to go home. No matter how welcoming a potential new home is.
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:icondpragan:
DPRagan Featured By Owner Jul 26, 2014
True, but it might be difficult as they no longer can pass for human.
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:iconwarringer:
Warringer Featured By Owner Jul 26, 2014
Again true. But then the UFO community finally have proof!

And Earth got first contact with potential technology gain.

On the other hand. Who is to say that the Abductees have only positive thoughts when returning to Earth?
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:icondpragan:
DPRagan Featured By Owner Jul 26, 2014
:D
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:icontherealyuma:
TheRealYuma Featured By Owner Jul 22, 2014  Hobbyist Writer
High Elves? Like in Elder Scrolls?
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:iconwarringer:
Warringer Featured By Owner Jul 24, 2014
Well, the Atlmer (as of Skyrim), have the correct bastardness for something like that...
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:icondpragan:
DPRagan Featured By Owner Jul 22, 2014
Or EQ2
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:iconleviadragon99:
leviadragon99 Featured By Owner Jul 22, 2014
Huh, seems like there should be easier ways to resolve that issue if they can just genetically rework their captives into entirely different forms...
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